msk
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74520c3e04
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Add savable Config class
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2023-09-18 02:13:24 -07:00 |
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msk
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879a2aa2f4
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Restructure some configuration things
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2023-09-17 23:51:50 -07:00 |
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msk
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5f2a13a7a6
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rework hold notes' "long things" to properly draw out of bounds
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2023-09-17 23:09:19 -07:00 |
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msk
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0ac72faf87
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make background (judgement-line) animatable
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2023-09-17 16:26:08 -07:00 |
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msk
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fe40630617
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small cleanup in hold note handling
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2023-09-17 01:43:12 -07:00 |
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msk
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a63c0ec3dc
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preliminary hold note drawing
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2023-09-17 01:24:53 -07:00 |
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msk
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b61d01d1da
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draw TunnelObjects lying outside normal range (0-60)
still needs to be done for the Holds Viewport
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2023-09-17 00:12:09 -07:00 |
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msk
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02aa6f3e8b
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note instantiating fixes, hold note rendering experimentation
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2023-09-16 18:54:35 -07:00 |
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muskit
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c8bd5c16c8
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fix chart reading, scroll chart notes!
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2023-09-16 00:44:02 -07:00 |
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muskit
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6a98acce67
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get started on the Note thing
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2023-09-15 13:27:08 -07:00 |
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muskit
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a06031a08c
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scene mess-arounds
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2023-09-15 12:01:05 -07:00 |
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muskit
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c806fb0cdf
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enable vsync so my laptop isn't dying to a static screen
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2023-09-15 12:00:59 -07:00 |
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muskit
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41d2576e58
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fix chart parsing
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2023-09-15 12:00:12 -07:00 |
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muskit
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002ff7b1ff
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experiment with cone tunnel size
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2023-09-14 16:48:11 -07:00 |
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muskit
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5c678c1ddb
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Create README.md
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2023-09-13 03:05:49 -07:00 |
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muskit
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8486092e49
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Update Play.tscn
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2023-09-13 01:36:06 -07:00 |
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muskit
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14c3f96e60
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bye bye 3D game objects
- remove 3D-based backgrounds, which use the terribly inefficient CSG objects
- add 2D hit line texture based on Reverse (@Yasu3D)
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2023-09-13 01:33:01 -07:00 |
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msk
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26a7ac1c96
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slight tweaks to play scene & background
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2023-09-02 20:11:50 -07:00 |
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msk
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1e7b872d26
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re-import old background, cone
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2023-09-02 18:29:17 -07:00 |
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msk
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5964f8e2dc
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clean out unneeded unity .meta files
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2023-09-02 18:28:09 -07:00 |
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muskit
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816ea7f8ef
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Update Chart.cs
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2023-09-02 15:36:06 -07:00 |
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muskit
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8e6966bfcd
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Initial commit
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2023-07-30 00:22:03 -07:00 |
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