Commit Graph

47 Commits

Author SHA1 Message Date
msk 7d166ecc50 it's not the length that matters
- shorten play cone in attempt to achieve more accurate scrolling
2023-10-11 23:57:44 -07:00
msk 3685a9e680 refactoring 2023-10-11 02:57:24 -07:00
msk b282dd21cd finish snap notes 2023-10-11 02:47:31 -07:00
muskit 033ec8ab30 snaparrows WIP 2023-10-10 23:50:24 -07:00
muskit 470c035c17 fix swipearrow shader parameter 2023-10-10 23:50:16 -07:00
msk 66bd12dffb make SwipeArrow color changing part of the shader parameter 2023-10-09 23:22:48 -07:00
msk 43776de41b fix Util.PixelizeNote & HoldNote creation 2023-10-09 23:22:09 -07:00
msk d00f42753d make holdnote longs as wide as end-capped notes 2023-10-09 21:52:23 -07:00
msk cdcef063bf prevent editor warnings when initializing notes 2023-10-09 20:58:33 -07:00
msk 8e5f5d8daa update SwipeArrow.cs 2023-10-09 18:03:30 -07:00
msk e5a616cd1c update BGM.cs and THNoteHold.cs 2023-10-09 16:26:47 -07:00
msk d83d70e47c fix wav loading 2023-10-09 16:19:52 -07:00
msk 2f22c82b54 update THNoteHold.cs 2023-10-09 14:54:19 -07:00
msk 3e8013b751 fix steppy long note composition 2023-10-09 14:28:08 -07:00
msk e285dda54c update SwipeArrow.cs 2023-10-09 02:40:40 -07:00
msk d55f2e5caf fix parser 2023-10-09 02:38:52 -07:00
msk d33dce9ed2 swipe arrows good?! 2023-10-09 02:26:44 -07:00
muskit 33054498a7 slight progress on MusicDB 2023-10-09 01:23:13 -07:00
muskit fd12db9f69 fix duplicate-timed time measure parsing 2023-10-09 01:22:55 -07:00
muskit c276e2732c swipe arrow progress 2023-10-09 01:22:41 -07:00
msk c6246131f3 start on MusicDB 2023-09-30 15:58:08 -07:00
msk a20ace4e5d cleanup, add various placeholders 2023-09-29 23:49:56 -07:00
msk 72e789c099 get background (hit area) animations working 2023-09-29 22:37:40 -07:00
msk ce81b0cdbf draw full-ring notes properly 2023-09-29 17:58:32 -07:00
msk 3b871463a7 add the rest of the notes 2023-09-29 17:48:09 -07:00
msk 0dfb606216 switch to less stuttery timing method 2023-09-29 17:04:02 -07:00
msk 2a6e64dbfd add bgm playback, scrolling based on bgm time 2023-09-29 16:16:44 -07:00
Zsolt Zitting d3446ef1c2 add chain note drawing 2023-09-28 01:58:50 -07:00
msk b5a2e8e8bb time sig denominator when 2023-09-18 02:14:57 -07:00
msk 77a49e7a49 make stuff look better 2023-09-18 02:14:19 -07:00
msk f61fbcccf3 make debugchartloader less painful to use 2023-09-18 02:13:52 -07:00
msk 74520c3e04 Add savable Config class 2023-09-18 02:13:24 -07:00
msk 879a2aa2f4 Restructure some configuration things 2023-09-17 23:51:50 -07:00
msk 5f2a13a7a6 rework hold notes' "long things" to properly draw out of bounds 2023-09-17 23:09:19 -07:00
msk 0ac72faf87 make background (judgement-line) animatable 2023-09-17 16:26:08 -07:00
msk fe40630617 small cleanup in hold note handling 2023-09-17 01:43:12 -07:00
msk a63c0ec3dc preliminary hold note drawing 2023-09-17 01:24:53 -07:00
msk b61d01d1da draw TunnelObjects lying outside normal range (0-60)
still needs to be done for the Holds Viewport
2023-09-17 00:12:09 -07:00
msk 02aa6f3e8b note instantiating fixes, hold note rendering experimentation 2023-09-16 18:54:35 -07:00
muskit c8bd5c16c8 fix chart reading, scroll chart notes! 2023-09-16 00:44:02 -07:00
muskit 41d2576e58 fix chart parsing 2023-09-15 12:00:12 -07:00
muskit 14c3f96e60 bye bye 3D game objects
- remove 3D-based backgrounds, which use the terribly inefficient CSG objects
- add 2D hit line texture based on Reverse (@Yasu3D)
2023-09-13 01:33:01 -07:00
msk 26a7ac1c96 slight tweaks to play scene & background 2023-09-02 20:11:50 -07:00
msk 1e7b872d26 re-import old background, cone 2023-09-02 18:29:17 -07:00
msk 5964f8e2dc clean out unneeded unity .meta files 2023-09-02 18:28:09 -07:00
muskit 816ea7f8ef Update Chart.cs 2023-09-02 15:36:06 -07:00
muskit 8e6966bfcd Initial commit 2023-07-30 00:22:03 -07:00